"It is the mark of a educated mind to be able to entertain a thought without accepting it."
Promote and Model Digital Citizenship and Responsibility
Equal access to appropriate tools and resources has big potential for education, but with is comes big responsibility. With known vulnerabilities of the internet and potentially global digital sharing we must understand, personally follow, model, and teach clear guidelines for safety and digital ethics.
Fair Use Scenario
Fair Use laws allow educators special permissions with copyrighted materials. The internet is rich in ideas and exemplar models to share in the classroom. Learning what copyright, intellectual property, and freedom of speech means and then sharing that knowledge with colleagues and students is an important aspect of digital citizenship.This paper exploring the legal doctrine of Fair use helped me to understand the balance between copyright holders and public interest. It also attempts to clarify allowances provided in educational settings.
School of The Future
Imagining a school of the future allowed me to focus on a learner-centered model, develop strategies for providing equitable access to appropriate digital tools, and craft new methods for integrating emerging technology. Thoughtful and creative planning will make inevitable pedagogical changes a success for everyone.
IDEA Instructional Design Model
Understanding our responsibility to promote best practices and model digital etiquette is crucial to the positive outcome of a digital society. Group wikis such as this provide unique opportunities to practice respectful attitudes, etiquette, and ethics. Synchronous and asynchronous online collaboration requires new sets of skills. Our online discussion boards, problem based learning groups, and class wikis kept us actively practicing the art of collaboration and digital citizenship. In this wiki our team designs and develops a plan to describe the process and the resources for a new Constructivist Instructional Design Model.
Perspectives in Virtual Reality
This project took place in Second Life in the Virtual Reality course. In a more casual exploratory approach we (our avatars) tested out different genders and ethnicities. Just as in real life, understanding the responsibilities of citizenship (real or digital) often requires stepping beyond your comfort zone and experiencing the world through another's perspective.